Bozjan Southern Front Max Rank
The Bozjan Southern Front
Map of The Bozjan Southern Front
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The Bozjan Southern Front end is an instanced area that up to 72 players can explore simultaneously, and is the first major battleground in the Salvage the Queen: Blades of Gunnhildr storyline. Information technology is where players assistance the Bozjan Resistance in reclaiming their homeland from the IVth Imperial Legion.
— In-game description
The Bozjan Southern Front is a zone in Bozja.
- See as well: Field Operations , Castrum Lacus Litore and Zadnor
Introduction
The Bozjan Southern Forepart is an instanced area that up to 72 players tin explore simultaneously, and is the first major battlefield in the Salve the Queen: Blades of Gunnhildr storyline. It is where players assist the Bozjan Resistance in reclaiming their homeland from the IVth Majestic Legion.
Requirements
Overview
Entering the Bozjan Southern Forepart
Players can enter the Bozjan southern front by speaking with Sjeros at Gangos (Ten:5.5 Y:5.4). If entering equally a party, the leader must speak with the NPC.
Forming Parties
Unlike other instanced areas, the Bozjan southern front allows the use of party functions such as inviting party members, disbanding the party, and leaving the party without exiting the instance.
- Please note that if you enter the Bozjan southern forepart every bit a member of a party, even if you lot leave it while within the Bozjan southern forepart, y'all volition be returned to the party upon exiting the example.
Level Sync
All forays in the Bozjan southern forepart are level synced, with character levels adapted to 80, and all equipment adjusted to item level 430. Furthermore, materia bonuses volition be ignored, regardless of the particular level of gear affixed with materia.
- Actions requiring job quest completion will remain inaccessible if their associated quests have not been completed.
Earning Experience
Players who have still to attain level 80 will earn experience points commensurate with their task level.
Changing Classes and Jobs
You may modify between Disciple of War and Magic classes and jobs level 71 or higher up. Annotation, still, that y'all cannot change classes or jobs during combat or when participating in a disquisitional engagement.
Mounts
Players are gratis to ride mounts at any time later entering the instance.
- Please note that mounts cannot fly.
Enemies
Enemies encountered on the Bozjan southern front will accept an icon next to their name cogent their strength. The larger the number on this icon, the more powerful the enemy. Especially dangerous enemies volition bear a unique icon with no number.
Mettle and Resistance Rank
Mettle
By participating in battles on the Bozjan southern forepart, players earn mettle. After earning sufficient mettle, players can speak with the Resistance Commander to increase their Resistance rank.
- Please note that mettle cannot be earned by fighting enemies outside of skirmishes and disquisitional engagements.
Resistance Rank
Resistance Rank is a representation of your reputation on the Bozjan southern forepart. As your rank increases, the Resistance's front end line will accelerate, allowing yous to explore new areas on the southern front end.
Electric current Resistance rank and mettle earned can be viewed at whatsoever time via the HUD.
Penalties
After reaching Resistance rank 5, players volition begin to lose mettle upon being incapacitated. Players volition as well lose mettle if they return to the encampment or leave the instance without being revived.
- Resistance rank cannot go down from losing mettle.
Encounters on the Bozjan Southern Front
Players must assistance the soldiers of Bozja by participating in skirmishes and critical engagements. Contributions to these battles volition earn players the post-obit rewards:
- Mettle
- Allagan Tomestones (For jobs at level 80)
- Experience Points (For jobs beneath level 80)
Victory in these battles is essential to pushing the front line forward and ultimately routing the regal forces.
Skirmishes
These battles appear throughout the case, and can be joined by any number of players. Most skirmishes are commenced randomly in the field, with some being triggered by the defeat of certain enemies.
Disquisitional Engagements
These battles are triggered past the defeat of certain enemies or victory in skirmishes, allowing only a limited number of combatants.
Critical engagements do non crave yous to be present in the field to participate. Instead, players must request deployment via the Resistance Recruitment window.
Joining Critical Engagements
One time battle has commenced, critical engagements will announced in the Resistance Recruitment window. At that place, players tin confirm whether the Resistance is enlisting more combatants to join the fray, the maximum number of participants, as well as the time remaining for the run across.
Critical engagements take place in three phases:
1. Registration
Players will have one minute after a critical engagement has been initiated to request deployment. If there are more requests for deployment than are permitted for an appointment, notwithstanding, participants will be selected at random.
- When joined in a party, the party leader must asking deployment on behalf of their party. In the event participants are selected at random, the party will exist accepted or declined as a whole.
two. Preparing for Battle
Players selected for deployment volition take ii minutes to prepare for battle. When ready, they can be transported to the battlefield via the Resistance Recruitment window.
Should the maximum number of combatants non be reached before the preparation phase, the Resistance volition telephone call for reinforcements, at which indicate players may over again request deployment.
- When requesting deployment as reinforcements, all players must employ separately, even if they are in a party. Furthermore, combatants will be selected in the order in which they applied rather than by lottery.
3. Boxing Commences
When the preparation phase ends, players must take upwards arms and do battle with imperial forces.
Priority Deployment
Information technology is possible to gain priority deployment for critical engagements. This can be accomplished in one of two ways:
Combatant's Priority Deployment
Players who contribute to the initiation of a critical engagement may receive priority when registering for their adjacent deployment.
Quartermaster's Priority Deployment
Players may receive priority deployment in exchange for Bozjan clusters by speaking to the Resistance quartermaster at Utya'southward Aegis (Ten:14.2 Y:29.6). It should be noted that those with combatant'southward priority deployment are more probable to be called.
- When registering as a party, all party members must have the same type of priority deployment for it to be recognized.
- If the number of players requesting priority deployment exceeds the maximum number of combatants, they volition exist selected by lottery.
Bozjan Clusters
When defeating enemies on the Bozjan southern front, there is a chance players will come across Bozjan Clusters. These crystals tin can be traded to the Resistance Quartermaster at Utya'due south Aegis (X:14.2 Y:29.half dozen) for various goods and services.
The number of Bozjan clusters in your possession can be confirmed via the HUD.
Lockboxes
While battling on the southern front, players volition also come beyond Southern Front end Lockboxes. They can exist appraised by the Resistance Locksmith at Utya's Aegis (X:xv.2 Y:29.7).
Lost Deportment
Lost actions are a special blazon of duty action exclusive to the Bozjan southern forepart. They take various effects, including those used for attacking, healing, and reviving allies. Their effective use may turn the tide of battle in your fight confronting the IVth Royal Legion.
- Lost actions are unlocked later reaching Resistance rank ii and progressing the quest line.
Forgotten Fragments and the Lost Finds Cache
During their expeditions into the forepart, players volition obtain items known equally Forgotten Fragments. These can be examined past a Resistance Appraiser at Utya's Custodianship (Ten:fifteen.3 Y:30.one), transforming them into lost actions.
While unidentified fragments can be placed in your inventory, those transformed into lost deportment are stored in the Lost Finds Cache, which can hold upward to 200 copies of any lost action.
Lost Finds Holster
To apply lost actions in battle, they must get-go be moved from the lost finds enshroud to the lost finds holster.
It should be noted, yet, that the lost finds holster has a limited capacity. While this limit can be increased with a college Resistance rank, you lot must choose carefully which deportment to have into battle.
Up to x combinations of your favorite lost actions can be saved as sets.
Once a fix has been loaded, your selection of actions can be confirmed in the Lost Finds Holster window.
Using Lost Actions
While near lost actions must exist converted into duty actions before they are used, some can exist used directly from the holster every bit items.
Using as Duty Actions Lost deportment are kept in the lost finds holster until they are assigned as duty actions.
- Lost actions assigned as duty actions will not exist lost upon exiting the Bozjan southern forepart.
When ii duty actions are set, the controls are every bit follows:
- Duty Action i
RT + Right Thumb-click (R2 + R3)
- Duty Activity 2
LT + Right Thumb-click (L2 + R3)
Using as Items Lost deportment categorized as items can be used directly from the lost finds holster to activate their effects. They may also exist assigned to your hotbar, making them ideal for use in emergencies.
Field Records
As you progress through quests on the Bozjan southern front, a field record volition be added to your collection. Furthermore, completion of sure quests, skirmishes, and critical engagements in the Bozjan southern front will earn you sheaves of notes. These notes tin can then exist used to add entries to the field record.
If you should find sheaves of notes already added to your field record, they tin can be traded to the Resistance Historian at Utya's Custodianship (X:15.0 Y:29.1) for diverse goods.
# | Proper noun | Rarity | Location | Source |
---|---|---|---|---|
01 | Bajsaljen Ulgasch | ★ | Southern Front | More Machine Now than Human being (28,29) |
02 | Marsak Apella | ★ | Southern Front | All Pets are Off |
03 | Xeven Svanasch | ★ | Southern Front | The Beasts Must Die (20, 26) The State of war Against the Machines CE: The Shadow of Decease's Hand |
04 | Isolde Covey | ★★ | Southern Front | Conflicting with the Commencement Constabulary (33, 29) Let Skid the Dogs of War (fourteen, 15) |
05 | Stanik Alubov | ★ | Southern Front end | Can Carnivorus Plants Bloom (33, 29) Supplies Party |
06 | Blaz Azetina | ★★★ | Southern Front | Scavengers of Homo Sorrow (24, 22) |
07 | Velibor Azetina | ★★★ | Southern Front | Pyromancer Supreme (17, xx) |
08 | Aggie Glover | ★ | Southern Forepart | None of Them Knew They Were Robots (24, 27) |
09 | Llofii Pyr Potitus | ★★ | Southern Front | CE: The Final Furlong (32, 17) |
10 | Hernais Pyr Longus | ★★★ | Southern Front | The Monster Mash (thirty, 22) |
11 | Dabog Aan Inivisch | ★★★★★ | Southern Forepart | Duel: Aces High Murder Death Kill (13, 15) |
12 | Dyunbu Pyr Potitus | ★★★★ | Southern Forepart | Brought to Heal No Camping Allowed For Absent Friends (14, 18) |
xiii | Clarricie Quo Priscus | ★★ | Southern Front | Unicorn Flakes (31, 17) Waste material the Rainbow CE: Kill it WIth Burn (17, 26) |
14 | Sartauvoir Quo Soranus | ★★★★★ | Southern Front | Unrest for the Wicked Help Wanted Of Steel and Flame (14, 18) Duel: And the Flames Went Higher |
15 | Sicinius Mal Vellutus | ★★★ | Southern Front | Heavy Boots of Atomic number 82 (30, 22) CE: Rise of the Robots (21, 18) |
16 | Sadr Rem Albeleo | ★★★ | Southern Front | Castrum Lacus Litore - 2nd Breast |
17 | Lyon Rem Helsos | ★★★★★ | Southern Forepart | Duel: Beast of Man Castrum Lacus Litore - third Chest |
eighteen | Menenius Sas Lanatus | ★★★ | Southern Front | The Lady of Blades |
19 | Misija Votyasch | ★★★ | Southern Forepart | The Lady of Blades |
twenty | Gunnhildr | ★★★ | Southern Front end | The Lady of Blades |
Notoriety
Notoriety is a new parameter that influences a thespian's chances of being selected to duel enemies.
In the event a role player is non chosen to duel, participation in the prerequisite critical engagement will earn them notoriety. Every bit notoriety increases, so too volition their chances of being chosen to duel. It should be noted, however, that all notoriety is lost when selected for a duel.
- Added in patch 5.5
Differences from Eureka
Mettle is not awarded from killing the mobs, only clusters and fragments exclusively driblet from them. Therefore, some amount of mob farming volition be required, but this will not advance your resistance rank. For that, Skirmishes and Critical Engagements should be prioritized.
Advancement - Mettle and Resistance Rank
Mettle and Resistance rank are similar in concept to experience and leveling, respectively. Mettle is earned by completing skirmishes and critical engagements, and on reaching a certain amounts of mettle, you volition be able to increase your resistance rank by talking to the commander. Increasing your Resistance Rank is needed to progress within the front, and unlocks additional features.
Features unlocked by Resistance Rank
Rank | Mettle Required | New Features / Content Unlocked |
---|---|---|
ane | 0 | Starting Rank, An Expected Appointment |
2 | 300 | Lost No Longer, can assess Forgotten Fragment of Skill, Forgotten Fragment of Training, and Forgotten Fragment of Caution |
3 | 1100 | |
4 | 2200 | |
5 | 3800 | On the Offensive, Admission to Old Bozja (Second Area), can assess Forgotten Fragment of Awakening, Forgotten Fragment of Ingenuity, and Forgotten Fragment of Care |
half-dozen | 9400 | Time to Focus |
7 | 18000 | Third Time'south the Charm |
8 | 32000 | Pressing Forward, Admission to The Alermuc Climb (Tertiary Area), can appraise Forgotten Fragment of Violence, Forgotten Fragment of Resolve, Forgotten Fragment of Support, and Forgotten Fragment of Compassion |
9 | 51300 | Signature Acquired, Picking Up the Trail |
10 | 78000 | The Lady of Blades, Admission to Castrum Lacus Litore, Continuation of the Save the Queen storyline leading to Delubrum Reginae and Zadnor |
11 | 106000 | Can appraise Forgotten Fragment of Mastery and Forgotten Fragment of Superstition |
12 | 157400 | Can appraise Forgotten Fragment of Sagacity |
thirteen | 252000 | Can assess Forgotten Fragment of Condign |
14 | 416000 | Can appraise Forgotten Fragment of Transcendence |
15 | 703200 | Access to Delubrum Reginae (Barbarous), can appraise Forgotten Fragment of Caprice |
Resistance Honors
Added in patch 5.55, Players who have reached the maximum Resistance rank tin receive honors to permanently increase their forcefulness when undertaking duties in Save the Queen areas.
Requirements
Afterward reaching Resistance rank 25 and completing the quest March of the Bloody Queen, speak with the Resistance Councilor in Zadnor (X:35.seven Y:34.ix).
Receiving Honors
Afterward amassing sufficient mettle, players can speak with the Resistance councilor to receive proofs of mettle. These may and so be exchanged for three varieties of Resistance honors: Suns of Fortitude, Suns of Valor, or Suns of Succor.
The number of proofs in your possession can be confirmed at any time via the HUD.
Effects
- Sun of Fortitude - Increases maximum HP.
- Sun of Valor - Increases harm dealt.
- Sun of Succor - Increases healing potency.
Up to ten of each honor can be held at any time. The more of these honors in your possession, the greater their effect.
Bozja events
Skirmishes
Skirmishes are functionally identical to FATEs. They require groups of players to travel to certain locations inside the battlefield and consummate various objective, such as killing mobs, killing a boss, or collecting supplies. Skirmishes grant mettle, experience, Allagan Tomestones of Poetics, and a chance for various other rewards.
Critical Engagements
Disquisitional engagements are similar to skirmishes, with some fundamental differences. They are express in the number of players who can participate (Either 24 or 48, depending on the date). To participate, you need to register through the UI. If more than the maximum allowed number of players annals, players will be called at random to participate.
If you are chosen to participate, click the Embark button in the Resistance Recruitment listing to teleport to the loonshit. The arena will have a wall placed around it, preventing players from entering or leaving while the engagement is in progress. Critical engagements are generally more than challenging than skirmishes, and grant greater rewards when completed, including mettle, feel, Allagan Tomestones of Poetics, and a run a risk for various other rewards.
Solo Engagements (Duels)
If y'all perform especially well during sure disquisitional engagements, you may be offered a chance to annals for a solo engagement. Solo engagements, or duels, are a special type of appointment that just one player can participate in, and require you lot to fight a powerful boss. They are extremely difficult, and only the well-nigh skilled players will have any promise of beating them. There are three unlike solo engagements, and beating each i grants 99 lockboxes, an exclusive achievement and title, and bragging rights.
Castrum Lacus Litore
- Primary article: Castrum Lacus Litore
Castrum Lacus Litore is a special engagement that takes place on a divide map and serves as the "finale" to the Bozjan Southern Front. Available after reaching Resistance Rank 10 and completing the prerequisite quests, it is a raid dungeon that allows upwards to a maximum of 48 players, and is accessed in the same way as a critical engagement. When it pops, click the Register push button in the Resistance Recruitment list, and if yous are selected, click Commence. Defeating bosses within Castrum Lacus Litore grants Bozjan Coins, which can be exchanged for special armor sets.
FATEs
- See also: The Bozjan Southern Front FATEs
Bozjan Coins volition only drop after completing Castrum Lacus Litore.
Fate Name | Fate Level | Fate Location | Feel | Mettle | Tomestones | |
---|---|---|---|---|---|---|
Aces High | 80 | The Bozjan Southern Front ( X: 31.6, Y: 26.8) | 2,968,750-4,868,750 | one,875-75,000 | 30 | |
All Pets Are Off | 80 | The Bozjan Southern Front ( Ten: 17, Y: 26.viii) | 475,000-779,000 | 150-half-dozen,000 | 2 | |
And the Flames Went Higher | lxxx | The Bozjan Southern Front ( X: 18.7, Y: 15.ix) | iii,281,250-5,381,250 | 34,875-465,000 | xxx | |
Fauna of Human being | 80 | The Bozjan Southern Front end ( X: 23.2, Y: 20.vi) | 3,125,000-5,125,000 | xiii,500-270,000 | xxx | |
Brought to Heal | eighty | The Bozjan Southern Front ( X: 28.6, Y: 26.1) | 475,000-779,000 | 150-six,000 | 1 | |
Tin can Carnivorous Plants Bloom Even on a Battlefield? | 80 | The Bozjan Southern Front ( X: 33.5, Y: nineteen.3) | 475,000-779,000 | 150-6,000 | one | |
Conflicting with the First Law | 80 | The Bozjan Southern Front ( 10: 33.5, Y: 29.iii) | 475,000-779,000 | 150-six,000 | 1 | |
Demonstrably Demonic | 80 | The Bozjan Southern Front ( Ten: 11.3, Y: 20.4) | 525,000-861,000 | 1,170-xv,600 | 1 | |
Desperately Seeking Something | 80 | The Bozjan Southern Front ( X: 24.5, Y: 17.three) | 525,000-861,000 | i,170-fifteen,600 | 1 | |
For Absent Friends | 80 | The Bozjan Southern Forepart ( Ten: 14.3, Y: eighteen.2) | 525,000-861,000 | ane,170-15,600 | 2 | |
Heavy Boots of Lead | 80 | The Bozjan Southern Front ( X: 30.7, Y: 22.3) | 500,000-820,000 | 540-ten,800 | 1 | |
Assistance Wanted | fourscore | The Bozjan Southern Front ( Ten: xviii.2, Y: xx.9) | 500,000-820,000 | 540-10,800 | ane | |
I'yard a Mechanical Man | 80 | The Bozjan Southern Front ( X: 20.8, Y: 18) | 525,000-861,000 | one,170-15,600 | 2 | |
Kill It with Fire | lxxx | The Bozjan Southern Front end ( X: 17.ii, Y: 27) | 525,000-861,000 | 375-xv,000 | 10 | |
Allow Slip the Dogs of War | 80 | The Bozjan Southern Front end ( X: 14.1, Y: xv.vii) | 525,000-861,000 | 1,170-fifteen,600 | ane | |
Metal Play a joke on Chaos | 80 | The Bozjan Southern Front ( X: 14.3, Y: 18.three) | 1,312,500-2,152,500 | 2,925-39,000 | 10 | |
More Machine Now than Human being | 80 | The Bozjan Southern Front end ( X: 27.nine, Y: 28.9) | 475,000-779,000 | 150-6,000 | 2 | |
Murder Death Kill | 80 | The Bozjan Southern Front ( X: 14.1, Y: 15.7) | 525,000-861,000 | one,170-15,600 | i | |
My Family unit and Other Animals | 80 | The Bozjan Southern Front end ( X: 11.3, Y: 15.two) | 525,000-861,000 | 1,170-15,600 | 1 | |
No Camping Immune | 80 | The Bozjan Southern Front ( X: 17.half dozen, Y: 23.four) | 500,000-820,000 | 540-10,800 | 1 | |
None of Them Knew They Were Robots | fourscore | The Bozjan Southern Front ( Ten: 24.4, Y: 27.7) | 475,000-779,000 | 150-half-dozen,000 | i | |
Of Steel and Flame | eighty | The Bozjan Southern Front end ( X: 14.3, Y: 18.2) | 525,000-861,000 | ane,170-15,600 | two | |
Parts and Recreation | fourscore | The Bozjan Southern Front ( 10: 25.4, Y: 21.9) | 500,000-820,000 | 540-ten,800 | 1 | |
Patriot Games | 80 | The Bozjan Southern Front ( X: 14.two, Y: 21.3) | 1,250,000-ii,050,000 | one,350-27,000 | x | |
Pyromancer Supreme | eighty | The Bozjan Southern Forepart ( X: 18.2, Y: 20.nine) | 500,000-820,000 | 540-10,800 | 1 | |
Red (Chocobo) Alert | fourscore | The Bozjan Southern Front ( 10: 27, Y: 18.5) | 500,000-820,000 | 540-10,800 | 2 | |
Rise of the Robots | fourscore | The Bozjan Southern Front ( X: 21, Y: 17.8) | 1,312,500-2,152,500 | ii,925-39,000 | ten | |
Scavengers of Human Sorrow | 80 | The Bozjan Southern Front ( Ten: 25.2, Y: 22.8) | 500,000-820,000 | 540-ten,800 | 1 | |
Seeq and Destroy | 80 | The Bozjan Southern Front ( X: 28.6, Y: 26) | 475,000-779,000 | 150-6,000 | i | |
Sneak and Spell | 80 | The Bozjan Southern Front ( X: 20.2, Y: 26.9) | 475,000-779,000 | 150-6,000 | one | |
Supplies Party | 80 | The Bozjan Southern Front end ( X: 20.ix, Y: fourteen.7) | 525,000-861,000 | 1,170-fifteen,600 | one | |
The Baying of the Hound(s) | 80 | The Bozjan Southern Front ( X: 22, Y: 29) | 1,187,500-one,947,500 | 375-15,000 | ten | |
The Beasts Must Die | 80 | The Bozjan Southern Front ( 10: 20, Y: 27.one) | 475,000-779,000 | 150-half dozen,000 | ane | |
The Element of Supplies | 80 | The Bozjan Southern Front ( X: 17.6, Y: 23.3) | 500,000-820,000 | 540-10,800 | i | |
The Last Furlong | 80 | The Bozjan Southern Front ( X: 31.nine, Y: 17.half-dozen) | 1,250,000-2,050,000 | 1,350-27,000 | 10 | |
The Fires of War | eighty | The Bozjan Southern Front end ( Ten: 20.6, Y: 24.three) | ane,250,000-2,050,000 | 1,350-27,000 | 10 | |
The Hunt for Reddish Choctober | 80 | The Bozjan Southern Front ( 10: 26.eight, Y: 18.iv) | 1,250,000-two,050,000 | ane,350-27,000 | 10 | |
The Monster Mash | 80 | The Bozjan Southern Front ( X: 30.8, Y: 22.ii) | 500,000-820,000 | 540-x,800 | 1 | |
The Shadow of Death'south Hand | 80 | The Bozjan Southern Front ( X: 35.4, Y: 26.ii) | 1,187,500-i,947,500 | 375-xv,000 | 10 | |
The War Against the Machines | 80 | The Bozjan Southern Front ( 10: 11.3, Y: twenty.4) | 525,000-861,000 | 1,170-15,600 | 1 | |
The Wild Bunch | 80 | The Bozjan Southern Forepart ( X: xx.9, Y: 14.vii) | 525,000-861,000 | i,170-15,600 | 1 | |
Trampled under Hoof | 80 | The Bozjan Southern Front end ( 10: nine.nine, Y: 18.3) | ane,312,500-ii,152,500 | 2,925-39,000 | 10 | |
Unicorn Flakes | 80 | The Bozjan Southern Front end ( X: 31.6, Y: 17.iii) | 500,000-820,000 | 540-10,800 | 2 | |
Unrest for the Wicked | 80 | The Bozjan Southern Front ( Ten: 24.three, Y: 27.vi) | 475,000-779,000 | 150-vi,000 | 1 | |
Vigil for the Lost | fourscore | The Bozjan Southern Forepart ( Ten: 27.9, Y: xxx) | 1,187,500-ane,947,500 | 375-fifteen,000 | 10 | |
Waste material the Rainbow | eighty | The Bozjan Southern Front ( X: 24.5, Y: 17.3) | 525,000-861,000 | 1,170-15,600 | 1 | |
Where Strode the Behemoth | 80 | The Bozjan Southern Forepart ( X: 23.6, Y: 14.9) | one,312,500-2,152,500 | two,925-39,000 | 10 |
Lost Deportment
Offensive
Defensive
Restorative
Benign
Tactical
Detrimental
Item-related
Lost Fragments
Lost Fragment | How to Learn | Lost Actions Unlocked |
---|---|---|
Forgotten Fragment of Awakening | Quest: On the Offensive FATEs: The Chemical element of Supplies, Unicorn Flakes, Assist Wanted, No Camping Immune Enemies: Red Chocobo, Bozjan Bandersnatch, Bozjan Antlion, Bozjan Worm, Bozjan Tormentor, Bozjan Taipan, Bozjan Sabotender, Bozjan Doblyn, Bozjan Biast | Essence of the Breathtaker, Essence of the Guardian, Essence of the Irregular, Essence of the Ordained, Essence of the Profane, Essence of the Skirmisher, Essence of the Watcher |
Forgotten Fragment of Becoming | Castrum Lacus Litore | Deep Essence of the Breathtaker, Deep Essence of the Guardian, Deep Essence of the Irregular, Deep Essence of the Ordained, Deep Essence of the Profane, Deep Essence of the Skirmisher, Deep Essence of the Watcher |
Forgotten Fragment of Caprice | Castrum Lacus Litore | Dynamis Dice, Lost Fair Trade, Mimic |
Forgotten Fragment of Care | Quest: On the Offensive FATEs: Pyromancer Supreme, Crimson (Chocobo) Alarm, Heavy Boots of Lead, Parts and Recreation Lightning Sprite, Bozjan Dullahan, Bozjan Wight | Resistance Ether Kit, Resistance Potion Kit, Resistance Reraiser |
Forgotten Fragment of Caution | Buy: Resistance Quartermaster for 1 Bozjan Cluster Quest: Lost No Longer Enemies: Ink Claw, Tideborn Angel, Fern Bloom | Lost Cure, Lost Cure III, Lost Incense, Lost Manawall, Lost Protect, Lost Vanquish, Lost Stealth |
Forgotten Fragment of Clarity | Purchase: Resistance Quartermaster for one Bozjan Cluster Delubrum Reginae Delubrum Reginae (Cruel) | Pure Essence of the Elder, Lost Flare Star |
Forgotten Fragment of Compassion | Quest: Signature Acquired FATEs: Badly Seeking Something, For Absent Friends, I'm a Mechanical Human being, Let Slip the Dogs of State of war, Of Steel and Flame, The State of war Confronting the Machines Enemies: Bozjan Gobbue, Bozjan Snake, Bozjan Ochu, Bozjan Elasmoth, Bozjan Anzu, Bozjan Doll, Bozjan Screamer, Bozjan Elbst, Bozjan Wadjet, Bozjan Ranunculus, Bozjan Phobosuchus, Bozjan Monitor | Lost Ascend, Lost Cure II, Lost Cure Iv, Resistance Medikit |
Forgotten Fragment of Contention | Purchase: Resistance Quartermaster for 1 Bozjan Cluster Delubrum Reginae Delubrum Reginae (Savage) | Pure Essence of the Duelist, Lost Rend Armor |
Forgotten Fragment of Charade | Delubrum Reginae (Vicious) | Pure Essence of the Gambler |
Forgotten Fragment of Divinity | Buy: Resistance Quartermaster for ane Bozjan Cluster Delubrum Reginae Delubrum Reginae (Savage) | Pure Essence of the Divine, Lost Seraph Strike |
Forgotten Fragment of Finesse | Purchase: Resistance Quartermaster for i Bozjan Cluster Delubrum Reginae Delubrum Reginae (Barbarous) | Pure Essence of the Fiendhunter, Lost Dervish |
Forgotten Fragment of Fortitude | Purchase: Resistance Quartermaster for ane Bozjan Cluster Delubrum Reginae Delubrum Reginae (Vicious) | Pure Essence of the Indomitable, Lost Aethershield |
Forgotten Fragment of Ingenuity | Buy: Resistance Quartermaster for ane Bozjan Cluster Enemies: Psoglav, Smok, Viy | Lost Banish III, Lost Dispel, Lost Paralyze Iii, Lost Spellforge, Lost Steelsting, Lost Swift |
Forgotten Fragment of Loss | Delubrum Reginae Delubrum Reginae (Savage) | Lost Sacrifice |
Forgotten Fragment of Mastery | Castrum Lacus Litore | Deep Essence of the Aetherweaver, Deep Essence of the Martialist, Deep Essence of the Platebearer, Deep Essence of the Savior, Deep Essence of the Veteran |
Forgotten Fragment of Observation | Purchase: Resistance Quartermaster for 1 Bozjan Cluster Delubrum Reginae Delubrum Reginae (Brutal) | Lost Perception |
Forgotten Fragment of Grooming | Quest: Lost No Longer FATEs: None of Them Knew They Were Robots, Unrest for the Wicked, All Pets Are Off, Brought to Heal Enemies: Air current Sprite, Bozjan Wraith, Bozjan Geshunpest | Resistance Phoenix, Resistance Potion |
Forgotten Fragment of Resolve | Quest: Signature Acquired FATEs: Metal Play a joke on Chaos, Trampled nether Hoof, Where Strode the Behemoth | Imprint of Firm Resolve, Banner of Honed Acuity, Banner of Honored Sacrifice, Banner of Noble Ends, Banner of Solemn Clarity, Banner of Tireless Confidence |
Forgotten Fragment of Sagacity | Castrum Lacus Litore | Lost Font of Magic, Lost Font of Power, Lost Font of Skill |
Forgotten Fragment of Skill | Quest: Lost No Longer FATEs: Sneak and Spell, The Beasts Must Die, Alien with the Starting time Law, More than Machine Now than Human Enemies: Bozjan Mudpuppy, Bozjan Matamata, Bozjan Nepenthes, Bozjan Orobon, Bozjan Korrigan | Essence of the Aetherweaver, Essence of the Martialist, Essence of the Platebearer, Essence of the Savior, Essence of the Veteran |
Forgotten Fragment of Superstition | Castrum Lacus Litore | Essence of the Beast, Essence of the Bloodsucker, Essence of the Templar |
Forgotten Fragment of Support | Quest: Pressing Forward Enemies: Lightning Sprite, Air current Sprite | Lost Bravery, Lost Reflect, Lost Stoneskin |
Forgotten Fragment of Transcendence | Castrum Lacus Litore | Deep Essence of the Fauna, Deep Essence of the Bloodsucker, Deep Essence of the Templar |
Forgotten Fragment of Violence | Quest: Pressing Forward Enemies: Bird of Barathrum, Clingy Clare, Patty, Bozjan Gravekeeper, Bozjan Passenger | Lost Death, Lost Focus, Lost Slash |
Shops & Services
Merchant Name | Merchant Location |
---|---|
Resistance Provisioner (The Bozjan Southern Forepart) | ( 10: 14.6, Y: 30.6) |
Resistance Quartermaster (The Bozjan Southern Front) | ( X: 14.2, Y: 29.6) |
Resistance Supplier (Bozjan Southern Front) | ( X: 15.three, Y: 29.9) |
Rewards
Images
Bozjan Southern Front Max Rank,
Source: https://ffxiv.consolegameswiki.com/wiki/The_Bozjan_Southern_Front
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